Originally established in 2012 as an e-Sport and Tournament friendly destination with a wide array of tools that cater to both professional gamers and fans of the e-Sport scene, this platform has evolved into a fully-featured ecosystem for fair and sportsman online competition in a wide array of popular competitive titles such as Counter-Strike: Global Offensive, League of Legends, DOTA 2, Team Fortress 2, Rocket League, Tom Clancy's Rainbow Six Siege. Obviously there is only so much you can do with server-sided anticheats, but there definitely can be improvements made.FACEIT Client Anti-Cheat is the official anti-cheating game software of the FACEIT esports platform that has attracted over 22 million players across the world. The sad part is that I only run 2 servers that are even remotely competitive, the majority are movement-based servers (surf, bhop, etc). Daily we get 3-4 SMAC bans on average (with a slightly modified SMAC, mainly hard value tweaks), and generally 1-2 duplicate accounts of previously banned cheaters (thx SourceSleuth, but that even isn't very effective vs users with dynamic IP's or VPN's). I run a small community, with fairly popular servers. Manual review - Active admins are helpful, however is not possible 100% of the time.VAC - Kind of a joke as of late, if players are detected, generally bans are dished out after the damage has been done.I personally have made small modifications to it to make it more effective, yet there are still numerous cheats that bypass SMAC easily. SMAC - Quite effective against basic/poorly coded cheats but outdated, ineffective against most modern cheats (in fact, many have anti-smac features), not to mention the whole DMCA issue disallowing its distribution.That being said, we have few options at the moment to combat cheaters in our community servers Some of these accounts have hundreds of hours and have been cheating for months, yet no VAC or overwatch ban. It's become incredibly easy to buy a new account on the cheap, inject and go. As many of us are aware I'm sure, cheating (at least in CS:GO) has become a much bigger issue as time has gone along.
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